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The Landscape โ€” What's Actually Possible as a Solo Dev in 2026

Get a clear, honest picture of solo game development today โ€” what's possible, what's not, and why 2026 is the best time to start.

Email subject:The Landscape โ€” What's Actually Possible as a Solo Dev in 2026

Topics Covered

  • โ€ขThe solo dev landscape: more viable than ever (Stardew Valley, Among Us, Vampire Survivors โ€” all solo or tiny teams)
  • โ€ขThe 3 platform targets: iOS (App Store), Android (Google Play), Desktop (Steam/itch.io) โ€” each has different rules
  • โ€ขWhat AI has changed: asset creation, code generation, ideation, QA โ€” the pipeline is dramatically faster
  • โ€ขYour unfair advantage: C# from .NET MAUI/Xamarin โ€” Unity uses C#, so you're not starting from zero
  • โ€ขRealistic timelines: casual mobile game 3-6 months solo, narrative game 6-12 months, ambitious action game 1-2 years