โ Solo Game Dev
Day 20 of 30โ Sent
Game Idea Deep Dive #2 โ Narrative and Story-Driven Games
Explore narrative game design โ how to tell a story through mechanics, not just cutscenes.
Email subject:Game Idea Deep Dive #2 โ Narrative and Story-Driven Games
Topics Covered
- โขWhat makes a narrative game: player agency in story, environmental storytelling, character-driven progression
- โขSuccessful examples: What Remains of Edith Finch, Firewatch, A Short Hike, Unpacking, Disco Elysium
- โขTools in Unity: Ink (narrative scripting language, free, integrates with Unity), Yarn Spinner (visual dialogue trees)
- โขAI advantage: Claude writes excellent branching dialogue, item flavour text, journal entries โ massive time saver
- โขScope reality: narrative games are harder to scope than puzzle. Story needs an end. Budget 2x more writing time than you think.
- โขAI game idea for you: 'A first-person memory game set in a Brisbane house after a family event. You find objects that trigger audio memories. Non-linear, emotional, 30-45 mins total.' โ personal, achievable, resonant.