๐ŸŽ“Iris Courses|Your personal AI learning library
โ† Solo Game Dev
Day 3 of 30โœ“ Sent

The Game Dev Process โ€” From Idea to Shipped

Understand the full pipeline so nothing surprises you mid-project.

Email subject:The Game Dev Process โ€” From Idea to Shipped

Topics Covered

  • โ€ขPhase 1 โ€” Concept: one sentence pitch, core mechanic, target platform, art style reference
  • โ€ขPhase 2 โ€” Prototype: ugly but playable in 1-2 weeks. Proves the mechanic works. No art, no sound.
  • โ€ขPhase 3 โ€” Alpha: core loop complete, placeholder assets replaced, basic UI
  • โ€ขPhase 4 โ€” Beta: content complete, bug fixing, performance optimisation, TestFlight/Google Play beta
  • โ€ขPhase 5 โ€” Ship: App Store submission, marketing assets, launch
  • โ€ขThe trap: over-scoping. Most solo games die in Phase 2 because the scope was too big.
  • โ€ขThe cure: define your Minimum Playable Product (MPP) on Day 1 and protect it ruthlessly