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โ† Solo Game Dev
Day 8 of 30โœ“ Sent

AI for Game Ideation โ€” Prompting for Concepts That Actually Work

Learn to use AI as a game design collaborator, not just an executor.

Email subject:AI for Game Ideation โ€” Prompting for Concepts That Actually Work

Topics Covered

  • โ€ขThe problem with generic 'give me a game idea' prompts โ€” too broad, too generic
  • โ€ขBetter framework: constrain by mechanic, not genre. 'Give me 5 games built around the mechanic of X'
  • โ€ขYour taste filter: games that match your sensibility (indie, narrative, satisfying mechanics, not twitch-heavy)
  • โ€ขPrompt patterns: 'Combine [mechanic A] with [mechanic B] in a mobile game that takes 2-3 mins per session'
  • โ€ขIdeation session structure: 20 ideas โ†’ filter to 5 โ†’ prototype 1 โ†’ validate the mechanic
  • โ€ขUsing AI to stress-test ideas: 'What are 5 reasons this game concept would fail?' โ€” invaluable