โ Solo Game Dev
Day 8 of 30โ Sent
AI for Game Ideation โ Prompting for Concepts That Actually Work
Learn to use AI as a game design collaborator, not just an executor.
Email subject:AI for Game Ideation โ Prompting for Concepts That Actually Work
Topics Covered
- โขThe problem with generic 'give me a game idea' prompts โ too broad, too generic
- โขBetter framework: constrain by mechanic, not genre. 'Give me 5 games built around the mechanic of X'
- โขYour taste filter: games that match your sensibility (indie, narrative, satisfying mechanics, not twitch-heavy)
- โขPrompt patterns: 'Combine [mechanic A] with [mechanic B] in a mobile game that takes 2-3 mins per session'
- โขIdeation session structure: 20 ideas โ filter to 5 โ prototype 1 โ validate the mechanic
- โขUsing AI to stress-test ideas: 'What are 5 reasons this game concept would fail?' โ invaluable