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Day 10 of 30โœ“ Sent

AI for 3D Assets โ€” From Text to Textured Model in Under 10 Minutes

Generate usable 3D assets for desktop and mobile without knowing how to 3D model.

Email subject:AI for 3D Assets โ€” From Text to Textured Model in Under 10 Minutes

Topics Covered

  • โ€ขMeshy.ai: text-to-3D and image-to-3D. Best output quality for game-ready assets. Exports FBX, OBJ, GLB.
  • โ€ขTripo3D: fast generation, good for prototyping. Less polished than Meshy but faster iteration.
  • โ€ขLuma Genie: image-to-3D from photos. Great for converting real-world reference into 3D.
  • โ€ขPolygon budget: mobile targets under 5k triangles per object. Desktop can go to 50k+.
  • โ€ขTexture maps from AI: Meshy auto-generates Albedo, Normal, Roughness โ€” import directly to Unity's PBR shader
  • โ€ขWhen to use 3D vs 2D: 3D for rotation/physics-heavy games, 2D for narrative/casual. Mixed works too (2.5D).