โ Solo Game Dev
Day 10 of 30โ Sent
AI for 3D Assets โ From Text to Textured Model in Under 10 Minutes
Generate usable 3D assets for desktop and mobile without knowing how to 3D model.
Email subject:AI for 3D Assets โ From Text to Textured Model in Under 10 Minutes
Topics Covered
- โขMeshy.ai: text-to-3D and image-to-3D. Best output quality for game-ready assets. Exports FBX, OBJ, GLB.
- โขTripo3D: fast generation, good for prototyping. Less polished than Meshy but faster iteration.
- โขLuma Genie: image-to-3D from photos. Great for converting real-world reference into 3D.
- โขPolygon budget: mobile targets under 5k triangles per object. Desktop can go to 50k+.
- โขTexture maps from AI: Meshy auto-generates Albedo, Normal, Roughness โ import directly to Unity's PBR shader
- โขWhen to use 3D vs 2D: 3D for rotation/physics-heavy games, 2D for narrative/casual. Mixed works too (2.5D).