โ Solo Game Dev
Day 16 of 30โ Sent
Your First Mechanic โ Building the Core Loop in Unity
Build one working mechanic in Unity โ the heart of your game โ using Claude Code to assist.
Email subject:Your First Mechanic โ Building the Core Loop in Unity
Topics Covered
- โขThe core loop: the 1-3 actions a player repeats throughout your game. Everything else is scaffolding.
- โขExample loops: Tap to jump (endless runner) โ Swipe to match (puzzle) โ Click to place (tower defence) โ WASD to explore (RPG)
- โขBuild it ugly first: no art, primitive shapes, hardcoded values. Just make the mechanic feel right.
- โขInput: Unity's new Input System. Ask Claude Code: 'Write a Unity C# script using the new Input System that handles [your input]'
- โขPhysics vs Transform: Rigidbody.AddForce for physics-simulated movement, Transform.Translate for direct control. Know which you need.
- โขPlaytest the mechanic alone: remove everything else. Does it feel good? Would you play this for 30 seconds?